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Download Legend Of Zelda The The Wind Waker ROM for GameCube and Play Legend Of Zelda The The Wind Waker Video Game on your PC, Mac, Android or iOS device! This is a sub-page of The Legend of Zelda: The Wind Waker. These models are either completely unused or just misplaced in a location where they're not seen. The models are listed by a proper name and are followed by their model name within the game.
UPDATE - 04/26/18:- Fixed a bug that caused Link's shoulders to look really broken (MMD models).
UPDATE - 04/24/18:
- All Links are now compatible with MMD motion and pose data.
- Changed the way Link's morphs work.
- Added new eye morphs.
UPDATE - 10/21/17:
- Now includes models in .xps, fbx, and .blend formats (all for basic Link model only). Also, I've added three new versions of Link with his Triforce Heroes hair colors.
Link in the toon style of games like Wind Waker and Minish Cap. This set includes Link, his Four Swordclones, and Dark Link. Link has many facial morphs, using the same ones as in the original game. His hair and hat all have physics. Some pose data for his hands are included.
I ripped these models from the Nintendo Gamecube game The Legend of Zelda: The Wind Waker. The rigging had to be done from scratch and the texture were edited to make the eyes work in MMD.
The Legend of Zelda and all related characters, settings, objects, etc. belong to Nintendo.
![Waker Waker](/uploads/1/2/5/3/125386602/700217260.jpg)
The download can be found on the right under 'Add to Favorites' while using a web browser. You will not be able to see the download link while using the DeviantArt mobile app.
Thank you and enjoy!
It looks like shadow link wants to play on the game to.
I believe the randomizer just changes where certain items and the like are found in-game. Anything else would require a different sort modding and I doubt this would work since I've modified it a bit from how Link's model works in Wind Waker. The textures might work, though.
No the option exists, I added a lucario model to my wind waker randomizer, it has a model changer feature. I was kinda hoping this model could be added to the format too. here's some proof if ya need it www.youtube.com/watch?v=7vwyFa…
Anyways, if you can rework this into the original GameCube model format with the dark link textures and models, you'd be able to chose dark toon link as a game model, I mean I can change his outfit color but I cant change his eyes or anything. If you can and end up doing that, please could ya share the link? 'no pun intended'
Anyways, if you can rework this into the original GameCube model format with the dark link textures and models, you'd be able to chose dark toon link as a game model, I mean I can change his outfit color but I cant change his eyes or anything. If you can and end up doing that, please could ya share the link? 'no pun intended'
Just downloaded! I do have a question though, is it alright if I edit one of the models to look like Shadow Link from the mangas?
Sure, you can edit any of my models that you'd like.
Thanks! I tried to base it on Dark Link's look in Ocarina of Time.
OMG!!! THESE ARE SO MUCH MORE BETTER WITHOUT THE GLITCHING ARMS!!! AMAZING WORK AS AlWAYS!!! Just one issue... when we recoloring the model in the textures, only the bottom of the Tunic and the arms didn't change color... they still stayed their original color.. do you know any way we could fix that? Thanks!
Awesome, I'm glad you like them!
If you're editing the Triforce Heroes versions of Link (Specifically the green one), they use two textures, the usual texture named 'linkss12' and another one named 'link_th_green.' You'll have to edit both textures to change all of Link's tunic. In other words, you need to edit both sets of clothes textures that share the same base colors.
If you're editing the Triforce Heroes versions of Link (Specifically the green one), they use two textures, the usual texture named 'linkss12' and another one named 'link_th_green.' You'll have to edit both textures to change all of Link's tunic. In other words, you need to edit both sets of clothes textures that share the same base colors.
Thank you so much! We will definitely try it! Hopefully we will see more Mario, Wind Waker, and more amazing work from you soon!
Great work as usual! I can't wait for the rest! Like King Daphnes! Or the others!
Don't worry, I'll be updating Tetra and Linebeck to work with motion data soon.
I have worked on some commissions involving Godzilla, but I haven't really ported any myself.
Imagine these four guys killing Ganondorf together! - Four swords!
When are you going to get back to the wind waker models?
I'm actually not sure! I still have many I want to do, but I sort of have to cycle through a bunch of other projects before I can get back to them.
I was trying to import this into unity for use on VRChat and I cant get the pupils working
The Toon characters use UV editing for moving the eyes. I don't know for sure, but UVChat likely doesn't support it.
I would have used bones for the eyes, but it just doesn't work with this kind of model.
I would have used bones for the eyes, but it just doesn't work with this kind of model.
I'll update his bones once I get back to making more Zelda models.
BUG Purple just has too blobs on his back when moved in z axis? I just wanted to move him backward but two spikes just formed on his back so he's basically unusable.
That's odd! I'll try and fix it when I can.
In the meantime, you can easily edit one of the other Links to use the purple textures. I know Green Link works fine.
In the meantime, you can easily edit one of the other Links to use the purple textures. I know Green Link works fine.
I'm not a huge Toon Link fan, but great job anyway!
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